Environments 6

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Blinker
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Re: Environments 6

Post by Blinker » Tue Nov 01, 2016 10:23 pm

Ross wrote:
Blinker wrote:True, that was a pretty big sample. I also didn't mean suggest it wasn't a creative decision.
Given the lack of any credited samples on the Archives and Environments I reckon they're actually safer now they're not on a major label. When you're selling 1,000s instead of 100,000s it's easier to sneak stuff in.
I've actually spoken to Brian about samples / the lack of, and he's assured me they haven't given up forever.
I think you're correct.

I also listened to Environments 6 again today and I noticed that the sampling is there in the classic atmospheric FSOL sense. So I think I'm managing to wrap my head around this properly.

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Pandemonium
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Re: Environments 6

Post by Pandemonium » Wed Nov 02, 2016 9:10 am

Surfurry wrote:This guys is exactly like me when I was younger, haven't changed that much either, I'm still a geek who loves FSOL.
I've always wanted to know how people on this look like in real life.
I mean we talk here for years and you start to wonder.

I know I have about half-a-dozen of them on FB but they're all wonky characters and rarely post pictures of themselves. On top of that I tend to forget how their FB names (which aren't always their real names) connect to the aliases here on the board...

On the other hand, there is always that cool moment of mystery when you don't know the face but know the character pretty in-depth... I don't know, I still often wonder...
You're doin' too much, do less.

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seedy
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Re: Environments 6

Post by seedy » Wed Nov 02, 2016 7:13 pm

well i look like brad pitt

so mystery solved there :P

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epitome
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Re: Environments 6

Post by epitome » Thu Nov 03, 2016 8:54 am

Any word on Silent Around Them?

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Pandemonium
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Re: Environments 6

Post by Pandemonium » Thu Nov 03, 2016 10:41 pm

Some strange redesign is happening right now on fsoldigital.com

- I hope this is not the final version......
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Ross
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Re: Environments 6

Post by Ross » Fri Nov 04, 2016 12:47 pm

Looks like it's gone back to normal, no noticeable changes here.

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Pandemonium
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Re: Environments 6

Post by Pandemonium » Fri Nov 04, 2016 1:25 pm

Good, but now I'm beating myself I didn't made a print-screen.
It had grey stuff on the top, and big light-purple buttons on the products :)
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dell1972
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Re: Environments 6

Post by dell1972 » Mon Nov 07, 2016 12:07 pm

New interface seems to be back. I quite like the fact you don't run the risk of accidentally adding an item to your cart just clicking to look at it. Makes it a little tidier. It's a bit odd that at least three items on the main page are actually unavailable though.
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Pandemonium
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Re: Environments 6

Post by Pandemonium » Mon Nov 07, 2016 12:11 pm

Well, the violet buttons are back, and it's all misaligned ...

I wonder why they don't group all the products like some are.
Synthi-A has needless placeholder as a product, twice.
I somewhat understand this when the product is new, but after a month or so should be grouped...
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dell1972
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Re: Environments 6

Post by dell1972 » Mon Nov 07, 2016 12:30 pm

It could all do with a tidy up, layout, and the advertising banner has Environments Six listed three times which is a bit peculiar, especially as two adverts are different versions of the same thing. It looks way nicer as a mobile site than it did before though.
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Ross
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Re: Environments 6

Post by Ross » Mon Nov 07, 2016 3:20 pm

I think I prefer it. When you clicked on a part of the shop before (say, FSOL), all the entries were bunched up right on the left. This is much more evenly spaced.

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mcbpete
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Re: Environments 6

Post by mcbpete » Mon Nov 07, 2016 7:10 pm

Prefer it too, the only thing that the webdesigner-in-me feels angsty about is each release having the image, title and 'Add to cart' all in the same table cell leading to all sorts of different vertical alignment disasters:

Image

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Ross
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Re: Environments 6

Post by Ross » Thu Oct 31, 2019 10:15 pm

The main sequence in 'Tunnel North 5' turns out to be, unsurprisingly, the same as the one in 'Tunnel Sequence' on The Cartel Vol. 2, just slowed down.

I really should write that 'sounds, samples and themes shared between tracks' article. It's just the amount of repeated sounds in recent tracks making it so bloody daunting!

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Dennis
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Re: Environments 6

Post by Dennis » Fri Nov 01, 2019 11:50 pm

I still struggle to remember which track the drum patterns from "I dream in viral blue" is taken from. It definitely reminds me of some other FSOL or AA track.
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