AAARGH
- seedy
- Antique Toy
- Posts: 1378
- Joined: Thu Aug 04, 2011 6:41 pm
- Location: The Space Between Your Ears
Re: AAARGH
oh it's very close
of course running into some issues trying to limit etc. but i think that will be ironed out soon
anyway screenshot kinda stinks in that it's so condensed
if i expanded one more click you lose some of the tune though
actually 85 tracks haha but 3 or so are dead archived tracks
note that a lot of my drums and percussion are lumped into groups at the top - that's about 20 or whatever tracks right there
like i said....this could have been smaller with some better routing but i rode a steep learning curve throughout the journey
also very few audio tracks so i was having to pull a new VST all the time to get that sound i need for a JUST few bars
of course running into some issues trying to limit etc. but i think that will be ironed out soon
anyway screenshot kinda stinks in that it's so condensed
if i expanded one more click you lose some of the tune though
actually 85 tracks haha but 3 or so are dead archived tracks
note that a lot of my drums and percussion are lumped into groups at the top - that's about 20 or whatever tracks right there
like i said....this could have been smaller with some better routing but i rode a steep learning curve throughout the journey
also very few audio tracks so i was having to pull a new VST all the time to get that sound i need for a JUST few bars
Re: AAARGH
You've actually structured it in the way I always mean to do but am too lazy - Looks like each instrument (including each bit of the drum kit) is its own track allowing you to process *everything* individually if you so need. I always just have one track for an entire section/instrument !
- seedy
- Antique Toy
- Posts: 1378
- Joined: Thu Aug 04, 2011 6:41 pm
- Location: The Space Between Your Ears
Re: AAARGH
yeah i was surely expecting to have a "drum track" for the most part when i first started. that was at least my experience when i took a class in oh... '96 =()
i even started out that way with this one and at one point realized i needed to process the kick for sure and then read that i should really have everything broken out. the amount i have screwed with this tune maybe i woulda been better off keeping them together =P nearly everything is HPF'd and compressed to a degree. then all of that dumped to a drum bus with a bit of "the glue" vst compression.
i even started out that way with this one and at one point realized i needed to process the kick for sure and then read that i should really have everything broken out. the amount i have screwed with this tune maybe i woulda been better off keeping them together =P nearly everything is HPF'd and compressed to a degree. then all of that dumped to a drum bus with a bit of "the glue" vst compression.
Re: AAARGH
Yeah, that's pretty much how I do it now, the flexibility it offers by processing each drum individually just makes the whole thing much less painful. Except the processing power it eats up!
Re: AAARGH
I've just managed to make a demo (not my new EP, but for the release after that) and it's one of the worst things I've ever heard.